Mathc matrices/c23g
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c00g.c |
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/* ------------------------------------ */
/* Save as : c00g.c */
/* ------------------------------------ */
#include "v_a.h"
#include "dot_trac.h"
/* ------------------------------------ */
void fun(int r)
{
double **A = r_mR(i_mR(r,r),99.);
double **B = r_mR(i_mR(r,r),99.);
double **projAB = i_mR(r,r);
double **umnsprojAB = i_mR(r,r);
clrscrn();
printf(" A :");
p_mR(A,S3,P0,C6);
printf(" B :");
p_mR(B,S3,P0,C6);
stop();
clrscrn();
proj_TR_mR(A,B,projAB);
printf(" vector component of A along B \n\n");
printf(" projAB :");
p_mR(projAB,S10,P4,C6);
stop();
clrscrn();
printf(" vector component of A orthogonal to B \n\n");
printf(" A-projAB :");
sub_mR(A,projAB,umnsprojAB);
p_mR(umnsprojAB,S10,P4,C6);
printf(" <B,A-projAB> = %.4f \n\n", dot_TR_R(B,umnsprojAB));
f_mR(A);
f_mR(B);
f_mR(projAB);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
do
{
fun(rp_I(R3)+R2);
} while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Une propriétée des produits scalaires.
Exemple de sortie écran :
------------------------------------
A :
-33 +81 +15
+11 +62 +44
+85 +23 +60
B :
+98 -13 +87
+38 +35 +66
+25 +51 +37
Press return to continue.
------------------------------------
vector component of A along B
projAB :
+27.1647 -3.6035 +24.1156
+10.5333 +9.7017 +18.2946
+6.9298 +14.1367 +10.2561
Press return to continue.
------------------------------------
vector component of A orthogonal to B
A-projAB :
-60.1647 +84.6035 -9.1156
+0.4667 +52.2983 +25.7054
+78.0702 +8.8633 +49.7439
<B,A-projAB> = 0.0000
Press return to continue
Press X to stop