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c00a.c
/* ------------------------------------ */
/*  Save as :   c00a.c                  */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
#define   RA R2
#define   CA C7
#define   Cb C1
/* ------------------------------------ */
void fun(void)
{
double a[RA*CA]={
   +381,     +184,     +659,     -768,     -313,     +623,       +2, 
   +352,      +26,     +346,     -675,     -421,     -595,     -364  
};

double tb[RA*Cb]={
    -286, 
     +33  
};

double **A  = ca_A_mR(a, i_mR(RA,CA )); 
double **b  = ca_A_mR(tb,i_mR(RA,C1)); 
double **Ab = i_Abr_Ac_bc_mR(RA,CA,Cb);

double **new_Ab = i_Abr_Ac_bc_mR(csize_A_R(Ab), 
                                 csize_A_R(Ab),
                                 csize_R(A)-rsize_R(A) + Cb);  
            
double **x  = i_mR(rsize_R(new_Ab),csize_b_R(new_Ab));          
double **Ax = i_mR(RA,csize_b_R(new_Ab));
  
  clrscrn();
  printf(" A :");
  P_mR(A,S8,P0,C7);
  
  printf(" b :");
  p_mR(b,S8,P0,C7);
  
  printf(" Ab :");
  c_A_b_Ab_mR(A,b,Ab);
  p_mR(Ab,S8,P0,C7);
  stop();

  clrscrn();
  GJ_TP_mR(Ab);
  printf(" Ab :");
  p_mR(Ab,S10,P4,C7);
  stop();  
  
  clrscrn();
  GJ_TPfreeV_mR(Ab,new_Ab); 
  printf(" new_Ab :"); 
  p_mR(new_Ab,S10,P4,C7);
  stop();  
  
  clrscrn();
  c_Ab_b_mR(new_Ab,x);
  printf(" x :"); 
  p_mR(x,S10,P4,C7);
  printf(" x : free variables");
  p_freeV(x,S8,P4);
  stop();  
  
  clrscrn();
  printf(" b :");
  p_mR(b,S8,P0,C7);
  printf(" A * x = b :");
  mul_mR(A,x,Ax); 
  p_mR(Ax,S10,P4,C7);
  stop();
  
  f_mR(new_Ab);  
  f_mR(Ab);
  f_mR(b);
  f_mR(A);
  f_mR(x);
  f_mR(Ax);
}
/* ------------------------------------ */
int main(void)
{
  fun();

  return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */


Nous utilisons la fonction GJ_TP_mR(Ab); et GJ_TPfreeV_mR(); pour résoudre ce système.


Exemple de sortie écran :
 A :
    +381,     +184,     +659,     -768,     -313,     +623,       +2, 
    +352,      +26,     +346,     -675,     -421,     -595,     -364  

 b :
    -286 
     +33 

 Ab :
    +381     +184     +659     -768     -313     +623       +2 
    +352      +26     +346     -675     -421     -595     -364 

    -286 
     +33 

 Press return to continue. 


 Ab :
   +1.0000    +0.0000    +0.8481    -1.8999    -1.2636    -2.2908    -1.2218 
   -0.0000    +1.0000    +1.8253    -0.2399    +0.9155    +8.1293    +2.5407 

   +0.2462 
   -2.0642 

 Press return to continue. 


 new_Ab :
   +1.0000    +0.0000    +0.0000    +0.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +1.0000    +0.0000    +0.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +1.0000    +0.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +1.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +1.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +0.0000    +1.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +0.0000    +0.0000    +1.0000 

   +0.2462    -0.8481    +1.8999    +1.2636    +2.2908    +1.2218 
   -2.0642    -1.8253    +0.2399    -0.9155    -8.1293    -2.5407 
   +0.0000    +1.0000    +0.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +1.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +1.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +1.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +0.0000    +1.0000 

 Press return to continue. 


 x :
   +0.2462    -0.8481    +1.8999    +1.2636    +2.2908    +1.2218 
   -2.0642    -1.8253    +0.2399    -0.9155    -8.1293    -2.5407 
   +0.0000    +1.0000    +0.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +1.0000    +0.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +1.0000    +0.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +1.0000    +0.0000 
   +0.0000    +0.0000    +0.0000    +0.0000    +0.0000    +1.0000 

 x : free variables
 x1 =   +0.2462  -0.8481*r  +1.8999*s  +1.2636*t  +2.2908*u  +1.2218*v
 x2 =   -2.0642  -1.8253*r  +0.2399*s  -0.9155*t  -8.1293*u  -2.5407*v
 x3 =   +0.0000  +1.0000*r  +0.0000*s  +0.0000*t  +0.0000*u  +0.0000*v
 x4 =   +0.0000  +0.0000*r  +1.0000*s  +0.0000*t  +0.0000*u  +0.0000*v
 x5 =   +0.0000  +0.0000*r  +0.0000*s  +1.0000*t  +0.0000*u  +0.0000*v
 x6 =   +0.0000  +0.0000*r  +0.0000*s  +0.0000*t  +1.0000*u  +0.0000*v
 x7 =   +0.0000  +0.0000*r  +0.0000*s  +0.0000*t  +0.0000*u  +1.0000*v

 Press return to continue. 


 b :
    -286 
     +33 

 A * x = b :
 -286.0000    +0.0000    +0.0000    +0.0000    +0.0000    +0.0000 
  +33.0000    +0.0000    +0.0000    +0.0000    +0.0000    +0.0000 

 Press return to continue.