/* ---------------------------------- */
/* save as fb.h */
/* ---------------------------------- */
#define LOOP 2*100
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( 1);
}
char feq[] = "1";
/* ---------------------------------- */
/* ---------------------------------- */
double g(
double t)
{
return( cos(t));
}
char geq[] = "cos(t)";
/* ---------------------------------- */
double h(
double t)
{
return( sin(t));
}
char heq[] = "sin(t)";
/* ---------------------------------- */
double k(
double t)
{
return( (t));
}
char keq[] = "(t)";
/* ---------------------------------- */
/* ---------------------------------- */
double xf(
double x,
double y,
double z)
{
return( x * 1);
}
char xfeq[] = "x * 1";
/* ---------------------------------- */
double yf(
double x,
double y,
double z)
{
return( y * 1);
}
char yfeq[] = "y * 1";
/* ---------------------------------- */
double zf(
double x,
double y,
double z)
{
return( z * 1);
}
char zfeq[] = "z * 1";
/* ---------------------------------- */
/* ---------------------------------- */
double xxplsyyf(
double x,
double y,
double z)
{
return( (x*x+y*y) * (1));
}
char xxplsyyfeq[] = "(x**2+y**2) * (1)";
/* ---------------------------------- */
double xxplszzf(
double x,
double y,
double z)
{
return( (x*x+z*z) * (1));
}
char xxplszzfeq[] = "(x**2+z**2) * (1)";
/* ---------------------------------- */
double yyplszzf(
double x,
double y,
double z)
{
return( (y*y+z*z) * (1));
}
char yyplszzfeq[] = "(y**2+z**2) * (1)";
/* ---------------------------------- */
/* ---------------------------------- */
double b = 3*PI; char beq[] = "3*PI";
double a = 0.; char aeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */