Application


Installer et compiler ce fichier dans votre répertoire de travail.

c00a.c
/* ------------------------------------ */
/*  Save as :   c00a.c                  */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
int main(void)
{
 double **A     =    i_mZ(R3,C3);
 
   clrscrn();

   printf(" Math : A[%d][%d]",rsize_Z(A),csize_Z(A));
   p_mZ(A, S10,P2, S8,P2, C4);
   	
   printf(" C language : A[%d][%d]\n",rsize_Z(A),csize_Z(A));
   pall_mZ(A, S10,P2, S8,P2);
   stop();

   f_mZ(A);
  
   return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */

Dans cet exemple, on peut voir la structure interne de la matrice, grâce à la fonction pall_mZ();

Exemple de sortie écran :

 Math : A[3][3]
     +0.00   +0.00i      +0.00   +0.00i      +0.00   +0.00i 
     +0.00   +0.00i      +0.00   +0.00i      +0.00   +0.00i 
     +0.00   +0.00i      +0.00   +0.00i      +0.00   +0.00i 

 C language : A[3][3]

   +4      +1.00    0.00       +2.00    0.00       +3.00    0.00  

   +7      +0.00   +0.00i      +0.00   +0.00i      +0.00   +0.00i 
   +0      +0.00   +0.00i      +0.00   +0.00i      +0.00   +0.00i 
   +0      +0.00   +0.00i      +0.00   +0.00i      +0.00   +0.00i 

 Press return to continue.